Creative Activities · Foundation

How to plan a story using a story mountain

A story mountain is a simple plan for a story. The story climbs up to the most exciting moment and then comes back down to a satisfying end. Planning first stops a story from wandering or ending suddenly.

Ages
7–14 (rough guide)
Level
Foundation
Subject
Creative Activities
Time
20–30 minutes
Format
Online + printable
  1. 1Learn it
  2. 2See it worked
  3. 3Try it online
  4. 4Print it
  5. 5Check your answer

Before you start

Who it's for and what to know first

Can write a few sentences about a character and a setting.

Learn it

How it works

  • Opening: introduce the main character and setting.
  • Build-up: something starts to happen; hint that trouble is coming.
  • Problem (climax): the most exciting or difficult moment — the top of the mountain.
  • Resolution: how the problem is solved.
  • Ending: how things are now, and how the character feels or has changed.
  • Show, don’t tell: ‘Her hands shook’ shows fear better than ‘She was scared’.

Worked example 1

Plan a story called ‘The Lost Key’.

  1. Opening: Mo arrives at his gran’s seaside cottage.
  2. Build-up: Gran asks him to fetch something from the locked shed.
  3. Problem: the only key has been lost on the beach and the tide is coming in.
  4. Resolution: Mo spots a glint near the rock pools and grabs it just in time.
  5. Ending: inside the shed is Gran’s old kite, and they fly it together.

Answer: A five-part plan ready to write up.

Try it online · print it · check it

Practice questions

Type one or two words. Then print the planner to write your own story. Type your answer, then press Check answers.

Tips

Common mistakes

  • Spending most of the story on the opening and rushing the ending.
  • Solving the problem by magic or ‘it was all a dream’.
  • Too many characters for a short story — two or three is plenty.

Last reviewed: 25 September 2026